vl.c: Don't limit node count by smp count [I've sent this patch couple of months ago and noticed it didn't make it's way in - so I'm sending it again] It is possible to create CPU-less NUMA nodes, node amount shouldn't be limited by amount of CPUs. Tested-by: Michael Roth <mdroth@linux.vnet.ibm.com> Acked-by: Andre Przywara <andre.przywara@amd.com> Signed-off-by: Sasha Levin <levinsasha928@gmail.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
diff --git a/vl.c b/vl.c index acfff85..65438b3 100644 --- a/vl.c +++ b/vl.c
@@ -3129,8 +3129,8 @@ if (nb_numa_nodes > 0) { int i; - if (nb_numa_nodes > smp_cpus) { - nb_numa_nodes = smp_cpus; + if (nb_numa_nodes > MAX_NODES) { + nb_numa_nodes = MAX_NODES; } /* If no memory size if given for any node, assume the default case