vl.c: Don't limit node count by smp count
[I've sent this patch couple of months ago and noticed it
didn't make it's way in - so I'm sending it again]
It is possible to create CPU-less NUMA nodes, node amount shouldn't be
limited by amount of CPUs.
Tested-by: Michael Roth <mdroth@linux.vnet.ibm.com>
Acked-by: Andre Przywara <andre.przywara@amd.com>
Signed-off-by: Sasha Levin <levinsasha928@gmail.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
diff --git a/vl.c b/vl.c
index acfff85..65438b3 100644
--- a/vl.c
+++ b/vl.c
@@ -3129,8 +3129,8 @@
if (nb_numa_nodes > 0) {
int i;
- if (nb_numa_nodes > smp_cpus) {
- nb_numa_nodes = smp_cpus;
+ if (nb_numa_nodes > MAX_NODES) {
+ nb_numa_nodes = MAX_NODES;
}
/* If no memory size if given for any node, assume the default case