| #include <stdio.h> |
| |
| int main(void) |
| { |
| int a, result; |
| float b, c; |
| |
| a = 0; |
| b = 122.5; |
| c = 123.5; |
| result = 0x1; |
| __asm |
| ("lfgts:\n\t" |
| "l.addi %0, %0, 0x1\n\t" |
| "lf.sfgt.s %1, %2\n\t" |
| "l.bf lfgts\n\t" |
| "l.nop\n\t" |
| : "+r"(a) |
| : "r"(b), "r"(c) |
| ); |
| if (a != result) { |
| printf("lf.sfgt.s error\n"); |
| return -1; |
| } |
| |
| b = 133.5; |
| c = 13.5; |
| result = 0x1; |
| __asm |
| ("lf.sfgt.s %1, %2\n\t" |
| "l.bf 1f\n\t" |
| "l.nop\n\t" |
| "l.addi %0, %0, 0x1\n\t" |
| "l.addi %0, %0, 0x1\n\t" |
| "1:\n\t" |
| : "+r"(a) |
| : "r"(b), "r"(c) |
| ); |
| if (a != result) { |
| printf("lf.sfgt.s error\n"); |
| return -1; |
| } |
| |
| /* int a, result; |
| double b, c; |
| |
| a = 0; |
| b = 122.5; |
| c = 123.5; |
| result = 0x1; |
| __asm |
| ("lfgtd:\n\t" |
| "l.addi %0, %0, 0x1\n\t" |
| "lf.sfgt.d %1, %2\n\t" |
| "l.bf lfgtd\n\t" |
| "l.nop\n\t" |
| : "+r"(a) |
| : "r"(b), "r"(c) |
| ); |
| if (a != result) { |
| printf("lf.sfgt.d error\n"); |
| return -1; |
| } |
| |
| b = 133.5; |
| c = 13.5; |
| result = 0x3; |
| __asm |
| ("l.addi %0, %0, 0x1\n\t" |
| "l.addi %0, %0, 0x1\n\t" |
| "lf.sfgt.d %1, %2\n\t" |
| "l.bf 1f\n\t" |
| "l.nop\n\t" |
| "l.addi %0, %0, 0x1\n\t" |
| "l.addi %0, %0, 0x1\n\t" |
| "1:\n\t" |
| : "+r"(a) |
| : "r"(b), "r"(c) |
| ); |
| if (a != result) { |
| printf("lf.sfgt.d error, %x\n", a); |
| return -1; |
| }*/ |
| |
| return 0; |
| } |